Interview From The Stars Reba Haws Interviews Po-Adar Today Reba Haws interviews that wizard of questionable sanity, Po-Adar. The one of whom Lord Chaos has said, “That guy’s nuts!”, his role in the unfolding events of Maldene seems a bit murky at best. So join us as Reba tries to get to the bottom …
Tag: characters
Permanent link to this article: https://www.maldene.com/character-interviews/1969
Interview From The Stars- Sabu
Interview From The Stars Reba Haws interviews SabuToday Maldene.com is very lucky to have with us Sabu, direct from Maldene via a fortuitous dimensional portal. So join with us on this print edition of Interview From The Stars as Reba Haws gets a few words out of Eldar’s brainy buddy, Sabu. Reba Haws (RH): Welcome …
Permanent link to this article: https://www.maldene.com/character-interviews/1960
My Time On Skid Row Radio
Well, I had my appearance on an internet radio station called Skid Row Studios this last Monday, and now it’s up on You Tube. Now, I knew there were a few people clicking pictures but they never said that they’d be moving ones. Which, I suppose, is for the best. In fact, I actually got …
Permanent link to this article: https://www.maldene.com/news/1944
Characters of Maldene: Shong
Young, reserved, and with the most innate skill with the sword of anyone around, Shong is also friend and fighting buddy to Bronto. Between Bronto’s massive strength and Shong’s hyper precision with the blade, there is nothing this duo can’t stand up against. More than just a normal swordsman, Shong is also part acrobat. He’s …
Permanent link to this article: https://www.maldene.com/plot-talk/1906
Characters of Maldene: Lindel
One of the secondary characters in our main group is an elf named Lindel. With the bow he is unsurpassed, able to hit just about anything that he can see. That would be normal enough for a fantasy world elven archer on steroids, but Maldene has a bit of the real world in it. Like …
Permanent link to this article: https://www.maldene.com/plot-talk/1904
Maldene Behind The Scenes: The Alphabet
The world not only has its own language but its own alphabet as well. Completely alien characters that do not always match up exactly to corresponding English equivalents. For one thing, it’s entirely phonetic. There is no long and short version of the same vowel, but a different letter for each. Different sound means different …
Permanent link to this article: https://www.maldene.com/plot-talk/1884
Maldene Behind The Scenes: My Inspiration
Okay, so some might ask just where i get my ideas for some of this stuff. After all, Maldene is quite the complex and detailed world, with about as much variety as an actual world. Surely I must have some inspiration from a few things, right? Well of course. So consider this article as just …
Permanent link to this article: https://www.maldene.com/plot-talk/1859
Some Preliminary Sketches
Well, as I may have earlier announced, the cover for Maldene Volume II is under way, but more than that, is my favorite artists are tossing in a few other things. I’d recently created a more detailed and colorized map of the world of Maldene then showed it around to a couple of friends, including …
Permanent link to this article: https://www.maldene.com/uncategorized/1852
Maldene Behind The Scenes: Why So Many Characters?
Just the first Maldene novel has somewhere around 8 main characters and a dozen or so more secondary ones, and later novels only add to that number. In fact, by the time all 13 novels are finished, the number has topped some 250 characters. So, why so many characters? When you have such a vast …
Permanent link to this article: https://www.maldene.com/plot-talk/1849
Maldene Behind The Scenes: How Epic IS this Thing?
Okay, so you’ve heard me talking about Maldene, hints about the story, characters, and places, and how epic it is, but what exactly am I talking about. What I say that this story redefines “epic”, just how true is my statement? Well, I’m here to give just a few hints; just enough to whet the …
Permanent link to this article: https://www.maldene.com/plot-talk/1792